Game Images / Game Archives
To run games with DBP, you'll need the games themselves. Game archives are typically found in one of the following formats:
- A copy of an installed game: this is a folder with a pre-installed game copied from the
C:drive. - A copy of files from the installation disk: this is also a folder containing files, typically including one named something like
installorsetup. - Floppy disk images: these usually have extensions like
.img,.ima, or.dsk. - CD-ROM images: these usually come as a single
.isofile or as a pair of.cueand.binfiles.
Whatever form the game takes, it can (but doesn’t have to) be packed into a .zip archive before being run through DBP.
DOS games typically consist of many files, and packing them into a single archive creates an equivalent of a ROM file used in console emulators.
Depending on the files in the archive, DBP will handle them differently:
- Regular files and folders will be mounted as the
C:drive in the emulated system. - Floppy disk images will be mounted as floppies in the
A:drive. - CD-ROM images will be mounted as CDs in the
D:drive. See also Disc-based Games.
An archive can include all these types of files, and DBP will automatically determine how to mount them.
It’s best to organize all game archives in a folder that will open by default when selecting the Load Content option in RetroArch (see the section on System Folders).